7 #ifndef Svc_FrameAccumulatorComponentAc_HPP 8 #define Svc_FrameAccumulatorComponentAc_HPP 18 #if FW_ENABLE_TEXT_LOGGING == 1 121 #if FW_ENABLE_TEXT_LOGGING == 1 124 void set_logTextOut_OutputPort(
167 #if FW_PORT_SERIALIZATION 178 Fw::InputSerializePort* port
181 #if FW_ENABLE_TEXT_LOGGING == 1 184 void set_logTextOut_OutputPort(
186 Fw::InputSerializePort* port
194 Fw::InputSerializePort* port
199 #if FW_PORT_SERIALIZATION 210 Fw::InputSerializePort* port
216 Fw::InputSerializePort* port
222 Fw::InputSerializePort* port
235 const char* compName =
"" 268 #if FW_ENABLE_TEXT_LOGGING == 1 321 #if FW_ENABLE_TEXT_LOGGING == 1 326 bool isConnected_logTextOut_OutputPort(
491 static void m_p_dataIn_in(
499 static void m_p_dataReturnIn_in(
527 #if FW_ENABLE_TEXT_LOGGING == 1
virtual void unLock()
Unlock the guarded mutex.
Fw::Buffer bufferAllocate_out(FwIndexType portNum, U32 size)
Invoke output port bufferAllocate.
bool isConnected_bufferAllocate_OutputPort(FwIndexType portNum)
FwIndexType getNum_dataReturnOut_OutputPorts() const
void set_dataOut_OutputPort(FwIndexType portNum, Svc::InputComDataWithContextPort *port)
Connect port to dataOut[portNum].
bool isConnected_timeCaller_OutputPort(FwIndexType portNum)
bool isConnected_dataReturnOut_OutputPort(FwIndexType portNum)
FwIndexType getNum_bufferDeallocate_OutputPorts() const
void set_bufferAllocate_OutputPort(FwIndexType portNum, Fw::InputBufferGetPort *port)
Connect port to bufferAllocate[portNum].
An error occurred while deserializing a packet.
void dataReturnOut_out(FwIndexType portNum, Fw::Buffer &data, const ComCfg::FrameContext &context)
Invoke output port dataReturnOut.
void set_timeCaller_OutputPort(FwIndexType portNum, Fw::InputTimePort *port)
Connect port to timeCaller[portNum].
FwIndexType getNum_dataIn_InputPorts() const
void init()
Object initializer.
friend class FrameAccumulatorTester
Friend class tester implementation to support white-box testing.
void log_WARNING_HI_NoBufferAvailable() const
void dataOut_out(FwIndexType portNum, Fw::Buffer &data, const ComCfg::FrameContext &context)
Invoke output port dataOut.
void set_dataReturnOut_OutputPort(FwIndexType portNum, Svc::InputComDataWithContextPort *port)
Connect port to dataReturnOut[portNum].
void dataIn_handlerBase(FwIndexType portNum, Fw::Buffer &data, const ComCfg::FrameContext &context)
Handler base-class function for input port dataIn.
virtual void dataIn_handler(FwIndexType portNum, Fw::Buffer &data, const ComCfg::FrameContext &context)=0
Handler for input port dataIn.
virtual void dataReturnIn_handler(FwIndexType portNum, Fw::Buffer &data, const ComCfg::FrameContext &context)=0
Handler for input port dataReturnIn.
void bufferDeallocate_out(FwIndexType portNum, Fw::Buffer &fwBuffer)
Invoke output port bufferDeallocate.
FwIndexType getNum_dataReturnIn_InputPorts() const
FwIndexType getNum_logOut_OutputPorts() const
FwIndexType getNum_timeCaller_OutputPorts() const
virtual void lock()
Lock the guarded mutex.
FwIndexType getNum_bufferAllocate_OutputPorts() const
void set_logOut_OutputPort(FwIndexType portNum, Fw::InputLogPort *port)
Connect port to logOut[portNum].
bool isConnected_logOut_OutputPort(FwIndexType portNum)
PlatformIndexType FwIndexType
void dataReturnIn_handlerBase(FwIndexType portNum, Fw::Buffer &data, const ComCfg::FrameContext &context)
Handler base-class function for input port dataReturnIn.
Type used to pass context info between components during framing/deframing.
Auto-generated base for FrameAccumulator component.
RateGroupDivider component implementation.
void set_bufferDeallocate_OutputPort(FwIndexType portNum, Fw::InputBufferSendPort *port)
Connect port to bufferDeallocate[portNum].
FrameAccumulatorComponentBase(const char *compName="")
Construct FrameAccumulatorComponentBase object.
Svc::InputComDataWithContextPort * get_dataReturnIn_InputPort(FwIndexType portNum)
FwIndexType getNum_dataOut_OutputPorts() const
bool isConnected_dataOut_OutputPort(FwIndexType portNum)
friend class FrameAccumulatorTesterBase
Friend class tester to support autocoded test harness.
Svc::InputComDataWithContextPort * get_dataIn_InputPort(FwIndexType portNum)
virtual ~FrameAccumulatorComponentBase()
Destroy FrameAccumulatorComponentBase object.
bool isConnected_bufferDeallocate_OutputPort(FwIndexType portNum)