7 #ifndef SeqDispatcher_HPP 8 #define SeqDispatcher_HPP 56 U32 m_dispatchedCount = 0;
62 struct DispatchEntry {
Wait or don't wait for something.
void seqStartIn_handler(NATIVE_INT_TYPE portNum, const Fw::StringBase &fileName)
Handler for input port seqStartIn.
PlatformIntType NATIVE_INT_TYPE
void seqDoneIn_handler(NATIVE_INT_TYPE portNum, FwOpcodeType opCode, U32 cmdSeq, const Fw::CmdResponse &response)
Handler for input port seqDoneIn.
Enum representing a command response.
PlatformIndexType FwIndexType
void seqRunIn_handler(NATIVE_INT_TYPE portNum, const Fw::StringBase &fileName)
Handler for input port seqRunIn.
SeqDispatcher(const char *const compName)
Auto-generated base for SeqDispatcher component.
Declares F Prime string base class.