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UdpComponentImpl.cpp
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1 // ======================================================================
2 // \title UdpComponentImpl.cpp
3 // \author mstarch
4 // \brief cpp file for UdpComponentImpl component implementation class
5 //
6 // \copyright
7 // Copyright 2009-2020, by the California Institute of Technology.
8 // ALL RIGHTS RESERVED. United States Government Sponsorship
9 // acknowledged.
10 //
11 // ======================================================================
12 
14 #include <Fw/FPrimeBasicTypes.hpp>
15 #include <config/IpCfg.hpp>
16 #include <limits>
17 #include "Fw/Types/Assert.hpp"
18 
19 namespace Drv {
20 
21 // ----------------------------------------------------------------------
22 // Construction, initialization, and destruction
23 // ----------------------------------------------------------------------
24 
25 UdpComponentImpl::UdpComponentImpl(const char* const compName) : UdpComponentBase(compName) {}
26 
28  const U16 port,
29  const U32 send_timeout_seconds,
30  const U32 send_timeout_microseconds) {
31  return m_socket.configureSend(hostname, port, send_timeout_seconds, send_timeout_microseconds);
32 }
33 
34 SocketIpStatus UdpComponentImpl::configureRecv(const char* hostname, const U16 port, FwSizeType buffer_size) {
35  m_allocation_size = buffer_size; // Store the buffer size
36  return m_socket.configureRecv(hostname, port);
37 }
38 
40 
42  return this->m_socket.getRecvPort();
43 }
44 
45 // ----------------------------------------------------------------------
46 // Implementations for socket read task virtual methods
47 // ----------------------------------------------------------------------
48 
50  return m_socket;
51 }
52 
54  return allocate_out(0, m_allocation_size);
55 }
56 
59  if (status == SOCK_SUCCESS) {
60  recvStatus = ByteStreamStatus::OP_OK;
61  } else if (status == SOCK_NO_DATA_AVAILABLE) {
62  recvStatus = ByteStreamStatus::RECV_NO_DATA;
63  } else {
64  recvStatus = ByteStreamStatus::OTHER_ERROR;
65  }
66  this->recv_out(0, buffer, recvStatus);
67 }
68 
71  this->ready_out(0);
72  }
73 }
74 
75 // ----------------------------------------------------------------------
76 // Handler implementations for user-defined typed input ports
77 // ----------------------------------------------------------------------
78 
79 Drv::ByteStreamStatus UdpComponentImpl::send_handler(const FwIndexType portNum, Fw::Buffer& fwBuffer) {
80  Drv::SocketIpStatus status = send(fwBuffer.getData(), fwBuffer.getSize());
81  Drv::ByteStreamStatus returnStatus;
82  switch (status) {
84  returnStatus = ByteStreamStatus::SEND_RETRY;
85  break;
86  case SOCK_DISCONNECTED:
87  returnStatus = ByteStreamStatus::SEND_RETRY;
88  break;
89  case SOCK_SUCCESS:
90  returnStatus = ByteStreamStatus::OP_OK;
91  break;
92  default:
93  returnStatus = ByteStreamStatus::OTHER_ERROR;
94  break;
95  }
96  return returnStatus;
97 }
98 
99 void UdpComponentImpl::recvReturnIn_handler(FwIndexType portNum, Fw::Buffer& fwBuffer) {
100  this->deallocate_out(0, fwBuffer);
101 }
102 
103 } // end namespace Drv
void recv_out(FwIndexType portNum, Fw::Buffer &buffer, const Drv::ByteStreamStatus &status)
Invoke output port recv.
U16 getRecvPort()
get the port being received on
U16 getRecvPort()
get the port being received on
Definition: UdpSocket.cpp:87
Failed to read socket with disconnect.
Definition: IpSocket.hpp:38
Interrupted status for retries.
Definition: IpSocket.hpp:36
PlatformSizeType FwSizeType
SocketIpStatus send(const U8 *const data, const FwSizeType size)
send data to the IP socket from the given buffer
U8 * getData() const
Definition: Buffer.cpp:56
SocketIpStatus configureRecv(const char *hostname, const U16 port)
configure the udp socket for incoming transmissions
Definition: UdpSocket.cpp:67
Error occurred, retrying may succeed.
UdpComponentImpl(const char *const compName)
construct the TcpClient component.
Receive worked, but there was no data.
SocketIpStatus configureRecv(const char *hostname, const U16 port, FwSizeType buffer_size=1024)
Configures the Udp receive settings but does not open the connection.
Fw::Buffer allocate_out(FwIndexType portNum, FwSizeType size)
Invoke output port allocate.
void connected() override
called when the IPv4 system has been connected
Status returned by the send call.
Socket operation successful.
Definition: IpSocket.hpp:30
void deallocate_out(FwIndexType portNum, Fw::Buffer &fwBuffer)
Invoke output port deallocate.
Fw::Buffer getBuffer() override
returns a buffer to fill with data
SocketIpStatus configureSend(const char *hostname, const U16 port, const U32 send_timeout_seconds=SOCKET_SEND_TIMEOUT_SECONDS, const U32 send_timeout_microseconds=SOCKET_SEND_TIMEOUT_MICROSECONDS)
Configures the Udp send settings but does not open the connection.
Operation worked as expected.
bool isConnected_ready_OutputPort(FwIndexType portNum)
SocketIpStatus configureSend(const char *hostname, const U16 port, const U32 send_timeout_seconds, const U32 send_timeout_microseconds)
configure the udp socket for outgoing transmissions
Definition: UdpSocket.cpp:57
FwSizeType getSize() const
Definition: Buffer.cpp:60
IpSocket & getSocketHandler() override
returns a reference to the socket handler
PlatformIndexType FwIndexType
void sendBuffer(Fw::Buffer buffer, SocketIpStatus status) override
sends a buffer to be filled with data
Auto-generated base for Udp component.
SocketIpStatus
Status enumeration for socket return values.
Definition: IpSocket.hpp:29
void ready_out(FwIndexType portNum)
Invoke output port ready.
~UdpComponentImpl()
Destroy the component.
Helper base-class for setting up Berkeley sockets.
Definition: IpSocket.hpp:57
No data available or read operation would block.
Definition: IpSocket.hpp:45